2013年8月30日星期五

Wizard guards

DotA Allstars V6.68 new hero. Wizard guard custom map DotA (Defense of the Ancients) hero of a force is based on Warcraft 3: The Frozen Throne multiplayer real-time battle. The new hero

DotA AllstarsV6.68.

elves guarding the DOTA the avatar

hero rank of: Wizard guards

hero name: Ios

Ios people with the family, as a low Elf [1], has been living quietly in the forest, with the, forward to World War II broke out, and the creatures living in the forest were forced to take up arms to guard their homes, initially, Ios, does not know what his mission, and it found it by the force of life itself and allies connection, strengthen their strength or to help them escape from enemy damage. Ios Elf guards, assume that it should bear the responsibility the Elf people vowed to fight it. Ios can at any time on the battlefield with the moment calls for them to help themselves. Ios, in order to defend its people and the war, and not because of the never-ending hatred between Guards and natural disasters. Edit

this paragraph heroes parameters force: 17 + 1.9 Agility: 14 + 1.6 Intelligence: 23 + 1.7

camp: before the Guards

attack/after shaking: 0.15/0.4

attack power :43-52

cast pre/post rock: 0.001 the/0

Armor: 0

base attack interval: 1.7

mobile speed: 295

projectile velocity: 1600

attack distance: 575

vision: 1800 (day)/800 (night)

wizard guards (4)

edit this paragraph heroes skills Lightning chain (T) Lightning the chain

wizard guards with a friendly units connected together with Lightning chain movement speed increased by 20%, so that the two units. Link any lightning touched the enemy units will be stunned (the Lightning chain each release can only stun a unit of time). Chain Lightning pulled off more than 900, with a friendly distance. the

magic consumption: the 40 mana

cooling time: 12 seconds

casting distance: 1800

scope: 900

duration: 12 seconds.

Level 1: dizziness 0.75 seconds.

Level 2: dizziness 1.25 seconds.

Level 3: dizziness 1.75 seconds.

Level 4: dizziness 2.25 seconds.

Note

If you are trying to connect to a distance of more than 700 units, the Wizard guards will be pulled to the side of the target unit (distance 300).

be linked units overload and coming gain, as well as life/magic of the elves guarding reply. Reply

following the life and magic effect will not be shared: open armbands, the wizard guards exceeds the limit of 50% of the life and magic in 0.02 seconds.

sub-skills can immediately cut off the link. The link units obtained in

life regen increased by 50%. (W) of the soul

glow glow the soul

wizard summon guards took 4 seconds 5 glow Soul. Each youguang Soul will forced too close to the enemy to fight back. If a hero glow the soul will release his vital energy causing an explosion, damage to all nearby enemies for 3 seconds; common units, only its causing minor injuries after the glow of the soul. The the

scope: 300

duration: 19 seconds

levels: each youguang Soul of common units/heroes cause damage 8/25. Consumes 120 mana, cooldown of 20 seconds.

Level 2: each youguang Soul ordinary units/heroes 14/50 damage. Consumes 130 mana, cooldown of 18 seconds.

Level 3: each youguang Soul ordinary units/heroes 20/75 damage. Consumes 140 mana, cooldown of 16 seconds.

Level 4: each youguang Soul ordinary units/heroes 16/100 damage. Consumes 150 mana, cooldown of 14 seconds. orbital distance the

injury Note

, type: magic damage

minimum/maximum oscillation range: 100/875

wizard guards will get the two subsidiaries skills to control the soul of the glow.

the overload (V) overload

wizard guards he can not safely control the energy increase his attack speed and damage reduction effect, but per second will be a loss of 2.5% of the existing value of life/magic value. If the wizard guards connection with Lightning chain and friendly units, were connected units can also attack speed bonus and damage waiver. This is a ready switch skills.

Casting Cost: per second, 3.5% of the current value of life and mana.

Level 1: 40 points IAS 5% damage reduction.

Level 2: 50 point increase attack speed, 10% damage reduction.

Level 3: 60 points IAS, 15% damage reduction.

Level 4: increased 70 point attack speed, 20% damage reduction.

Note

linked the same bonus.

life/magic losses inevitable.

Advent (R) befall

elves guard and is connected units temporarily come to a position. Befall lasted 12 seconds, the coming of the end of you and being connected to the unit will return to the original position.

magic consumption: the 100 mana

casting distance: of full map

grade 1:2.5 seconds after coming of. Cooling time of 90 seconds. 1:2.25 seconds,

level, after Advent. Cooling time of 90 seconds.

grade 1:2 seconds come. Cooling time of 90 seconds.

Note

this skill casting delay, the enemy can also see the coming of the elves guard position in the small maps and map.

casting delay time wizard guards is limited, Advent will be canceled. The chain connection

If a friendly hero Lightning, the hero will you come together. At any time, you can interrupt the Lightning chain to prevent that hero is brought back.

input-disablehelp command will use this skill to send themselves to prevent friendly. [2]

edit this paragraph out the installed and play

of Game Screenshots (9) the

Wizard guard is actually a man dressed the forces face of the Master, growth of ultra-low power, making the wizard also brittle than the Ice Queen currently Wizard guard the main play and clap contour physical to the outbreak of the hero with the walk winger However, because of its initial attack is lower than the CM, it is not suitable for powerful players up the knife does not use the main auxiliary 12-to-point, the main output 13, but no matter what, when technology first point full.

Elf extremely Crispy Priority to support blood containers, because he must survive to auxiliary teammates, and must bounden buy 1 skills replies doubling effect, Macon Reply loaded when your blood enough thick, you can choose 40 books and money if the sheep knife, but still to Reply loaded mainly.

3 skills second loss of his existing life/mana 2.5% That is, when your life/magic down to a certain extent, it is no longer injured blood/magic, but this is built in your reply Caixing quickly.

2 skills a comparison test operation skills, a lot of people think that the addition to the farthest/near, can not be fixed in one location. In fact, when you want fixed in the middle of a location. For example, when you expand again expand button, you can stop at the current position. Indented the same reason. with the best, with the elf as God

edit this paragraph and equipment purchase routine out the attire looks weak

wizard to open the black is strength hero the Cestus branches to go with plenty of attributes necessary to eat, drink, but also to ensure

recommended tin branches the former interim core Ogre Gauntlets bottled blue syrup

mounted Auxiliary hero hero as a team, we must first ensure their own survival in order to play a greater role, together with the positioning of the team assisted the temple pioneer Macon The route is ideal for elf.

recommended artificial leg big magic wand Ring of Basilius bottles positioned as an auxiliary elf

late equipment, the equipment of the late goal remains to ensure the survival and team auxiliary, and then add the the Master Suite sheep knife Siva Lincoln ideal for

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