2013年8月29日星期四

Mountain Giant

these burly giant, created several centuries ago by the Titans out. They are mostly quiet, but with a strong body, ease of Mother Nature. But the war brought sad they wake up from the depths of the forest, and duty-bound to join the fight, and efforts to protect nature. Now, the Mountain Giant still join the Night Elf forces to take advantage of his strong body, and the courage to promise to be the invasion of the Burning Legion out of this world. the

Training Cost: 425 gold and 100 wood food

the Mountain Giant

attack Warcraft: the melee

attack types: ordinary/the siege

Armor type: midsize

the initial Armor: 4 (upgrade 10)

attack force (general): an average of 34 (after the upgrade 46)

attack force (siege) :: average 41 (upgrade 54.5)

Unit Level +: 6

my life +: 1600

my life recovery: Night

between attacks: 2.5 seconds

the mobile Speed: Normal (Average 270)

training location: knowledge trees

necessary building: miracle the old trees

range: 12.8 (uprooting of trees 25)

training time: of 45 seconds

training shortcuts: M

edit this paragraph flats analysis mountains Giant is a slow-moving melee units can absorb a lot of damage, and is very suitable to be used to attack the enemy base. You may ask, why do not dull car? Nu car is a long-range attack units and can only be used to attack the building, the Mountain Giant melee units, siege warfare in addition the attack building can also be used to absorb enemy firepower.

fight against a giant mountain.

completed when the Mountain Giant strengthen skin upgrade, you'd better use those three ground forces to attack them. Example: Bear, Tauren, Knight, abhorred.

you can also take advantage of the expulsion, such as hurricanes and wound spells to fight them. But if they upgrade to Magic Resistance skin, the role of these magic time will be shorter.

Edit this paragraph magical skills taunt nearby enemies to attack the use of this skill units (shortcut T).

continued

interval

the magic

distance

role range

for mocking introduction

skills the same goal

effect

for immediate

15 seconds

-

-

45

sky, the ground, the enemy

nearby enemies to attack a giant mountain

purpose is to let the enemy Mountain Giant to attack, looked to absorb the damage this skill can terminate the other actions of the enemy. For example, say they are besieged hero.

ridicule are casting unit is invalid, the farmers and the ongoing repair invalid.

confrontation the ridicule

when your troops mocking attracted to, check them and selected a goal you can offset the taunts.

uprooting of trees uprooted a tree the Mountain Giant siege damage can be caused, and a small increase in range. Can attack 15 times (shortcut W). interval

the magic

distance

role of range

the

continued

for the same the target

effect

attack of 15

-

-

-

trees

a trees

attack becomes siege damage the range increased 25

uprooting of trees introduced

when you need destroy buildings, this skill is quite useful. However, it is best not to use this skill to attack other units. Note that the hands of the giant mountain tree gone, then you need to go to pull a.

Mountain Giant volume, so many times you need a little more control over them. More common problem is that when you choose to pull a tree, they are always other units blocked and unable to complete the command. Right click you selected Mountain Giant trees, the Mountain Giant will automatically go to the uprooting of trees. Can use this method to clear trees can also make a giant mountain to attack the trees.

strengthen the skin the Mountain Giants hurt in attack decreased by 12 points. But the enemy's attack will result in a minimum of 3 damage. In other words, it is best to use the advanced troops example Tauren, Knights, Bear and abomination to counter them (passive skills). the

Research costs (gold/wood)

the research building

research needs

upgrade time

100/175

the Wisdom tree

Eternal Tree, the the ancient miracle tree

40 seconds

Kangmo skin to increase the resistance of the giant mountain magic. Make it a magic resistance and heroes. The negative magic shorter its duration of action, and variants surgery, phagocytosis, and occupy its inactive (passive skills).

costs (gold/wood)

upgrade time study demand for construction

research

50/100

the Wisdom tree

the eternal tree, the the ancient miracle tree

75 seconds

Edit this paragraph upgrade the ability to upgrade to the wild to increase the dark forces to bear in the form of Elf claws Trudeau according hurt - Treefolk Druid Legion, Mountain Giant Hippogryph fairy Dragon and Chimera (shortcut W).

research expenses (gold/wood)

the study demand for construction

research

upgrade the time

100/75

hunter hall

-

60 seconds

upgrade to intermediate wild force further on the basis of the original increase in the form of a bear the Night Elf claws Trudeau according to the injury, - Treefolk Druid Legion, Mountain Giant Hippogryph fairy Dragon and Chimera (shortcuts W).

research expenses (gold/wood)

the study demand for construction

research

upgrade

175/175

hunter hall

the years the tree

75 seconds

upgrade to Advanced wild forces on the basis of the original Night Elf further increase in the form of a bear claws Trudeau according to the injury, including Dryad Druid Legion Mountain Giant Hippogryph fairy Dragon and Chimera (shortcut W). (gold/wood)

Research

research expenses the demand for construction

research

upgrade

250/275

hunter hall

the the Eternal Tree

90 seconds

upgrade to strengthen hidden increase in the form of a bear's the Night Elf claws the Trudeau according to the Armor including Druids Legion Dryad Mountain Giant Hippogryph, fairy dragon and Chimera (shortcuts R).

research expenses (gold/wood)

the study demand for construction

research

upgrade the time

150/50

hunter hall

-

60 seconds

upgraded to the Intermediate strengthen covert further increase in the form of a bear based on the original Night Elf claws Trudeau accordance with armor, including Dryad Druid Legion, Mountain Giant, Hippogryph, fairy dragon and Chimera (shortcuts R). the

Research costs (gold/wood)

upgrade to the senior years of the upgrade time the research building

research needs

200/150

hunter hall

the the tree

75 seconds

strengthen covert further increase on the basis of the original Night Elf bear in the form of increased profits The claw Trudeau according Armor Dryad Druid Legion, Mountain Giant, Hippogryph, fairy Dragon and Chimera (shortcuts R). the

Research costs (gold/wood)

the upgrade time the research building

research needs

250/200

hunter hall

the eternal tree of

90 seconds

extended reading: 1 the Mountain Giant simulator http://dota2.gk99.com/hero/8 the. html

Open Category: Video Games Warcraft electronic games edit the original meaning items

Mountain Giant Wikipedia card

the Mountain Giant

Mountain Giant is based on Warcraft 3: Frozen Throne multiplayer real-time battle

2.DOTA hero custom Map DotA (Defense of the Ancients) the Sentinels a power-type hero. Located in the Rising Sun pub. 3 hero skills Version History 5 hero Raiders

the directory

1 hero introduced growth coefficient to edit this paragraph heroes Mountain Giant (Tiny) abbreviation GS, small, stone man, mountains the Mountain Giant

by the Ashenra rugged mountains bred and born , Tiny by throwing a lot of debris caused by landslides, can anything into the air, which shows his humble stature in fact hidden giant force. His rock-hard exterior, attacking his enemy anti-victim. With the passage of time, the Tiny the center of the body a magnet to attract around stones clods Tiny "Hatsumi grew up to become a veritable mountain giants.

these burly giant, in a few centuries ago by Titan created, they are mostly quiet, but with a strong body and comfortable in Mother Nature. But the war brought sad they wake up from the depths of the forest, and duty-bound to join the fight, and efforts to protect nature. Now, the Mountain Giant still join the Night Elf forces to take advantage of his strong body, and the courage to promise to be the invasion of the Burning Legion out of this world. edit

this paragraph growth coefficient strength: 24 +3 Agility: +0.9 Intelligence: 14 +1.6

camp 9: before the Guards

attack/post rock: front/rear 0.49/1

attack power :61-67

cast shake: 0.001/0

Armor: 0.26

base attack interval: 1.7

mobile speed: 285

projectile velocity: instant

attack distance: 128 3.1 (melee)

vision: 1800 (day)/800 (night)

edit this paragraph 3 hero skills landslides (V)

bombed an area with rocks, causing damage and stunning. Landslides

Casting Cost: 120 points the magic

cooling time: the 17 seconds

casting distance: 600

scope: 275

duration: one second

levels: damage caused by 100 points.

Level 2: The damage caused by 180 points.

Level 3: Causes 260 points of damage.

Level 4: damage caused by 300 points. The injury types

Note

: Magic Damage

to throw

3.2 throw (T)

the Mountain Giant randomly grabbed the side of a unit, he invest in a goal. After landing damage nearby enemy units, the units thrown by the 20% of the damage. Not throwing real dragon form Dragon Knight.

cast consumption: 120-point magic

cooling time: 10 seconds

Cast Range: 1300

duration: one second

levels: the damage caused by 75 points.

Level 2: causing 150 damage.

Level 3: Causes 225 damage.

Level 4: damage caused by 300 points. The injury types

Note

: Magic Damage

If a unit is the landslides hit then thrown, then it will be a landslide hit again.

thrown friendly unit will not be harmed.

damage range of 275, throwing selection 250. rugged appearance of the

rugged appearance

3.3 (C)

Mountain Giant body is made of hard granite, passive increase their own armor. Any attack on his unit in the 300 range have a chance to hurt and dizziness. the duration of

: 1.2 seconds

levels: increased armor. Mountain Giant 300 range attack unit has a 6% chance by the 25 points of damage.

Level 2: 3:00 Armor, Mountain Giant 300 range attack units have a 12% chance by the 35 points of damage.

Level 3: 4:00 Armor, Mountain Giant 300 range attack units have a 18% chance of injury by 45 points.

Level 4: 5:00 Armor, Mountain Giant 300 range attack units have a 24% chance of injury by 55 points. The injury types

Note

: Magic to hurt

melee and ranged units within valid.

injury with dizziness shot before the onset of the attack.

to grow up

3.4 grew up in (W)

a substantial increase in the size and attack power of the Mountain Giant, attack speed is therefore reduced. Significantly increase the size and Mountain Giant attack, attack speed is therefore reduced.

Level 1: 50 points of attack power, attack speed reduced by 20%, increasing the unit was thrown injury to 35%.

Level 2: 100 points of attack power reduced by 35% attack speed, increasing the unit was thrown injury to 50%.

Level 3: 150 points of attack power, attack speed reduced by 50%, increasing the unit was thrown injury to 65%.

Note

not hurt friendly units.

each level increase the 20:00 movement speed of the giant mountain. The Scepter of

upgrade: Throw Damage increased by 15%. Little will hold a tree, to increase the scope of the attack to the 235,400 range to 50% of the separatist attack, 1.75 times the damage caused to the building. [1]

edit this paragraph 4 the version history 6.13

landslides no longer needed last to Cast

6.17

range increased from 100 to 128 (still close)

6.19

a landslide units can not be throwing the chicks

6.20

role range decline target 50

not throwing throwing the Dragon Knight

real dragon form can not throw for any Tiny units have

6.24

no longer building damage

6.25

throwing construction can cause injury

6.31

grew up longer refresh skills and items cooling time

the damage suffered units were thrown down from 50% to 20%, but each upgrade time to grow up skills will be a 15% increase

6.33

Throw no longer hurt all kinds of guards

6. 60

rugged appearance now all around the 300 range attack units, and will also increase 3/4/5/6 Armor

6.68

A battle Tiny enhance Get uprooting of trees skills, enhance Throw Damage. edit

this paragraph 5 hero Raiders 5.1 common problem

1.TINY of skills throwing how, how the others throwing to where you want to throw to? (the basic questions and answers are nonsense, care of the novice)

A: As skills described, T, TINY immediately grabbed near 275 within a unit regardless of the enemy, threw a goal is to use the keyboard to the T key you want to operate in a ring-shaped icon, the center of the icon, point to where you want the enemy threw (units, non-ancient/Construction/chicken/crow/non-magic immune heroes) a unit near you (275 range) will be thrown out, landing point is the goal of the place where you icon center point. their side with multiple units, whether you can choose to throw which it? answer is no, not optional, random, is says you can only be selected threw touchdown point, but can not choose to be throwing objects in order to throw the unit you want to throw, it must go through the walk, so your 275 within the object, or on the character of the fight . throwing itself is magic immune units throw out the

2.TINY of VT2 even have caused the greatest harm? (set TINY8 level, full-VT)

A: First look at and maybe skills:

- - Throwing: throwing a unit into the air, and when he landed, causing AOE damage, and bear throwing itself 20% (35, 50, 60%) damage.

--- landslides: cause AOE damage, and halo must range target for 2 seconds, if you are in the process of landslides, creeps into the landslide area, they will withstand injury, even if they only seem to be part of this skill the hit.

then the greatest harm's way:

--- targeting a unit, close to him, he carried a landslide, and then throwing landslide animation (stone) did not disappear before this unit: This unit will accept landslide damage when thrown to heaven when this goal, this units will be determined as the other units will sustain another 300 damage and additional vertigo so he landed this extra vertigo part will be in the air, calculated under this goal will accept 960 (300 * 2 +300 +300 * 20% = 960) magic damage. (throwing too fast, but less damage, too slow and too fast will not work.)

--- hit the hero who the actual damage is: 960 * 0.75 = 720

is! 8 TINY the monomer hero VT2 even actual damage is 720, in fact the whole process can also keep up with the the 1-3 under Pugong!

--- if the opposition vulva each other/direct hit each other/or use of horizons to kill each other, then the correct steps: determine a goal to go bit, his near release of V, then quickly close to him, to him, the release of T-, when the other side is T to the air of Do on TINY doing any operation, TINY will be the first time automatically marked him, after landing, you need to control TINY take place as close as possible to him, to predict the direction he wants to escape the top 1-2 under Pugong.

(!) then the whole process, the other will be 720 + XXX = approximately 800-900 actual injury!

explosive TINY strong early can easily seconds off anemia Minzhi hero. the mountains of

5.2 tips

second skill throwing big trick invincible interrupt Juggernaut cut, the specific approach is the Juggernaut invincible chopped him throwing the further away his friendly unit, so that he will be near targets automatically interrupt invincible chop. (there are a lot of people think that little three skills rugged appearance can RP interrupt invincible chopped, but unfortunately, the rugged appearance and can not be interrupted invincible chopped) in Warcraft was always like him, because of the anti-war handsome. You can suppress the enemy. Raiders

players Raiders 1

is little positioning, reference,

5.3 gank plus farm go out with a bottle, the case of someone who has bought a chicken can cloak, two branches, the two supplies out, enough for 600 yuan to buy a bottle. The pre-order to ensure a good level, because of the small initial attack is high, and complement with other heroes of the anti-complement than easier. So in the case in the pre-single smooth suppress the other half about the experience. You can walk to the six killings, skills V and T 6 700 second injury. The general line of heroes will not be full of blood, promising to walk (remember that only in a dozen, next to no units in order to cause maximum damage to the other units.) After the first V T, the blood below 700 will die. Your level should be better than the other winger the hero level higher than the one to two. So it is easy to kill. Murder complement to go all the way to the soldiers line control character, acceleration and stealth, the next step is to kill. The other soldiers online when you can first he rushed soldiers line he put the law, the stealth with teammates can direct spike. Can spike people, a separate encounter in the river, killing two people will be able to eight general to six, eight seconds the hurt is 900 +. Remember the the soldiers line, can kill and kill the perfect these disappear again after all the way to the soldiers line played in the past. And then the next time when the soldiers line to kill again. Impossible when the control operator, is very important for small, blue. Basically playing like, well, then 8 minutes to the jump knives, bottles, shoes, and then the next step is Arcane. Again after the equipment are free.

players the Raiders 2

with a little abroad hop knife, flying shoes, Ice Armor, Arcane, Assault, Monkey King Bar. Or jump knife, flying shoes, Arcane, red stick, Ice Armor, Lincoln. Or jump knife, 5 the Arcane red stick. Late with first departure can do, it is strongly recommended general this equipment will not lose, the second belonging to the Master murder, if the other side insisted that the words of the late weakness, can not save the world, and the third belongs to the child food, pre dislodge each other. Again, regardless of how to fight must protect themselves, a small law cd can work miracles. Remember, little put order first V T or not to cause maximum damage. three branches of stony chicks,

players the Raiders 3

players to go out, single, and then under pressure, has been shipped to eat tree. Generally, one or two groups to eat tree will be able to hit the bottle. Pressure (Duron or gods), may have been shipped to eat the tree and get out of the bottle, then called, your teammates to gank it, this time opposite arrogant, gank easy. Equipment, bottles, shoes, eyes, back to the city, an artificial leg, jump knife. After 7, with the level of advantage little has been some bug. This time, the river encountered the enemy does not support blood basic spike. In addition to the artificial leg after the audience walk. However, a knife before jumping can still be a small farm for a while. A jump knife, the main gank plugged in the eyes, the months of waiting for the expense. When the the opposite average amount of blood to 1k, do not pursue a single kill, seek tie homicide. With or teammates stable late gank. No tie, the main farm, the Assault. In short, the powerful stone that the the first v t Erlian game bug, and high attack power, late 25% melee immune skin.

how restraint the stone

how restrained stones, one to hold blood, not instantaneous seconds. Two go bit strange vertigo able to evade stones, stones essentially no threat. Third, selected deceleration hero, this meat like a butcher troops, stone, relatively speaking, are not afraid of vertigo, and afraid of deceleration. The fourth is to choose the remote dps, because 20% of melee physical immune melee dps threat for stone. the

pro stone the performance

expert stone following:

1. the Erlian the inevitable Liangbo V injury of the hand fast, VT.

2. halo, the halo, regardless seconds erratic to walk.

3. skills T in the cooling time, try not to V. After the jump knife, of skills V or T in the cooling time, try not to appear in the other side within view.

4. Could thrown together, you want to RP. 300 range, only one person, there is no other person, you will be able to throw the person. If the opponent up the knife edge of the soldiers heap, you jump knife placement is necessary the soldier as little as possible on one side of him, so can the biggest chance to throw it up.

5. throwing the enemy in situ up, the stone will automatically attack enemy units around, if not controlled in time, will lose an opportunity to attack the enemy, whether to kill the enemy, often in this look. The ideal situation is to jump around, VT, when the enemy in the air, hit it a bit. He came down, halo, resort look. He woke up, the call about (in the way of escape may be lost, see mountains Gongsu). In this way, there are three physical attacks, very impressive.

6. VT2 practice can not directly kill, do not directly use. Such as five butcher five stone, butcher full of blood, stone two-thirds of school butcher meeting to bully stone. This time, the stones do not directly use VT ERLIAN, and butcher A two third of the blood and then butcher two-thirds of school, stone, VT. That is, do not give the effect that the enemy any opportunity to regret. This trick is to deal with no awareness of a stone bug, and the stone can not spike his enemy directly.

7. warfare skills a group jump to the enemy through piles of their core heroes still to one's own pile of pork on a skewer. However, not enough to grasp, not to dazzle this advanced techniques, this kind of thing is only the icing on the cake, is also a great risk.

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