Broodmother is based on Warcraft 3: The Frozen Throne multiplayer real-time battle custom map DotA (Defense of the Ancients) Scourge of an agile hero, in the night pub. Can learn weaving, hatching spiders, paralysis of the bite and extreme hunger. the
Broodmother * Game Screenshots (10)
Broodmother (Black Arachnia): BR, spiders female spider
the the she had the Nerubian Queen of the family ruled Yim known. And renegade assassin Anub `Arak fall in love with each other, however, no doubt that she committed a fatal error, she and therefore subject to the punishment of the Kingdom. Now she and their descendants ---- as a symbol of her immortal love ---- into this Shijizhizhan. She is a master netting her ability to make any dare to attack her opponent paralytic weakness, she also eggs into the body of these poor victims, once they are dead, those larvae will broken body out. Eager for battle, she supported her and she becomes more powerful. This led many to believe that her desire for flesh is never satisfied ......
edit this paragraph 2 heroes parameters (hereinafter reference DOTA 6.67c version parameters)
initial life: the beginning of the 473
sterile female spider DOTA avatar
start Magic: 234 initial range (Base Range): 128 (melee)
the initial attacks interval (Base Attack Time): 1.7
initial movement speed (Base Move Speed): 315
initial defense (Base Armor): 4.6
graft versus, Broodmother
magic resistant 0%
dodge the 0%
basic attributes (Primary Attribute): Agility the/Agility
initial attack force (Base Damage): 44 - 50
initial strength values (Base Strength): 17
initial agile value the (Base Agility): 18
initial intelligence value (Base Intelligence): 18
force growth factor (Strength Growth): 2.5
agile growth factor (Agility Growth): 2.20
the intellectual growth factor (Intelligence Growth): 2.0 3.1 hatching spiders
edit this paragraph 3 hero skills (Spawn Spiderlings) [W] Broodmother parasitic her eggs into the target's body, causing injury. If the target died during the infection, spiderlings will be born from corpses.
parasitic the spider
spider larvae has 450 points of life ,18-19 attack power, movement speed of 300. Similarly, the parasitic capacity, the units killed spider larvae (infected longer) secondary spider larvae (175 life) will be born in the corpse. The secondary spiderlings no parasitic capacity. : 60 seconds
Cast Range: 700
duration: 10 seconds
magic consumption: 120 points
a - 75 points damage. If the target is killed within two seconds, there will be the birth of a spider larvae from a corpse.
two - 150 points damage. If the target is killed within two seconds, there will be two spider larvae from the birth of a corpse.
three - 225 points damage. If the target is killed within two seconds, there will be three spider larvae from the birth of a corpse.
Level 4 - 300 damage. If the target is killed within two seconds, there will be three spider larvae from the birth of a corpse.
3.2 netting (Spin Web) in the designated area weave a cobweb the Broodmother in which the state of stealth and passive enhance her 20%/25%/30%/35% movement speed and 2/4/6/8 per second life regeneration rate. The
Cobweb 150 view
cooling time: 30 seconds
magic consumption: 50 point
level - up to two cobweb. Life a 2:00 per second increase in response rate with a 20% movement speed.
two - up to four cobweb. Increased life regeneration per second in 4:00, with a 25% movement speed.
three - up to six cobweb. Life a 6:00 per second increase in response rate with a 30% movement speed.
four - up to eight cobweb. Increase of 8:00 per second life regeneration rate and a 35% movement speed.
3.3 paralysis of the bite (Incapacitating Bite) education poisonous spider attack incidental toxins can significantly weaken the target, and the effect lasts for 2 seconds.
Orb effects do not stack
paralysis of bite the
Level 1 - the target 10% chance of attack fails, the movement speed reduced by 10%.
Level 2 - the target 20% chance of attack fails, movement speed reduced by 20%.
Level 3 - the target 30% chance of attack fails, movement speed reduced by 30%.
Level 4 - the target 40% chance to attack fails, a 40% reduction in movement speed. extreme thirst
3.4 (Insasiable Hunger) [T] Broodmother becomes extreme too hungry for life, that hunger significantly increase the force of her attack, and the ability to suck blood.
of extreme hunger
the duration: 14 seconds
cooling time: 60/45/30-seconds
magic consumption: 100 points
Level 1 - 60 bonus attack power, 40% of the blood-sucking.
Level 2 - 80 points extra attack power, 60% of the vampire.
Level 3 - 100 points extra attack power, 80% of the vampire. 
Edit this paragraph 4 historical changes 6.15
· extreme hunger and thirst, the duration increased from 15 seconds to 20 seconds, increase the attack force rose from 40/60/85 to 60/90/120 Broodmother
· Netting mana cost decreased from 200 to extreme hunger 140
· enhance attack power by 60/90/120 to 60/75/90, duration increased from 20 seconds to 30 seconds, mana cost by 125/145/175 declined to each level fixed 100, cooldown decreased from 100/90/80 to to each grade fixed 60 seconds
· movement speed rising from 313 to 315
· extremely hungry duration reduced to 20 seconds from 30 seconds
· direct vision
· cobweb woven net no longer block the wildlife rebirth life within
· cobweb Reply rose to 2:00 per second per second 2/4/6/8 point; spider larvae toxicity modified in order to reduce the value of life of the mobile speed
· spider larvae attacks by reducing attack speed increased from 350 to 450
· Improved cast and attack action
· strengthen extreme hunger and thirst in the 2 and 3 vampire effect, and modify the cooling time with the rising level change
· True Sight remove a spider web, and slightly enhanced the speed of high-level cobweb addition
· 3 extremely hungry cooling time
· balance very hungry and thirsty
· reduce the field of vision of the spider's web, while reducing the magic consumption and cooling time 
· extremely hungry duration. Broodmother
now version APOM in the invincible hand.
· weaving small map (Comment: more humane changes)
6.63 extremely hungry life lessons increased to 40/60/80 from 40/55/70 (%) (%) extreme hunger
· duration increased from 12 seconds to 14 seconds
· increased monetary rewards for killing small spiders (6 - 8 to 11 - 13) (from 12 to 20) as well as the experience reward.
Edit this paragraph 5 Reference Raiders hero type: push the tower Male spiders though the attack is not high, but the ability to super-anti-blood (with the sacrifice of each small spiders anti-looked to)
strongly recommended that: a learning network to see rune with mixed experience leveling to two pull wild learn the paralytic three small spider in paralysis and small spider others then mixed with science to catch you to stick with paralysis his late along the way to see the tower to push the tower see people kill
the shortcomings: afraid the magic output type hero (small spider almost a law full seconds)
exclusive weapon: Vampire sacrifice artificial leg butterfly purple complain back to the city (instead of flying shoes)
edit this paragraph 6 hero TIPS [Tip 1] "pre least a netting can be extremely large to enhance your ability to survive. remember the attack/use skills will break your stealth status. "
[Tip] parasitic spider is both a damage skill, a propulsion skills Ring of Basilius and other items can provide you magic to advance and armor.
[Tip] paralysis bite enemy is difficult to escape from you, kill skills, can also be used temporarily to the deceleration target for your teammates. "
[Tip 4] so that a distance of at least 2 seconds to move you away from the net, in as many places benefit. "
[Tip 5]" because of extreme hunger attack force and vampire effect, it is best to purchase so that you can not control items , such as Black King. "